我的第三次提交
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
};
|
||||
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|
||||
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|
||||
/* End XCBuildConfiguration section */
|
||||
|
||||
/* Begin XCConfigurationList section */
|
||||
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|
||||
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|
||||
buildConfigurations = (
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||||
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||||
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||||
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||||
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||||
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|
||||
};
|
||||
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|
||||
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||||
buildConfigurations = (
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||||
1F402B4925F47BF6009A3F10 /* Debug */,
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||||
1F402B4A25F47BF6009A3F10 /* Release */,
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||||
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||||
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||||
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||||
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||||
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||||
};
|
||||
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||||
}
|
||||
7
第六章 水果机游戏/源代码/FruitMachine/FruitMachine.xcodeproj/project.xcworkspace/contents.xcworkspacedata
generated
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Workspace
|
||||
version = "1.0">
|
||||
<FileRef
|
||||
location = "self:">
|
||||
</FileRef>
|
||||
</Workspace>
|
||||
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>IDEDidComputeMac32BitWarning</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
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|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>SchemeUserState</key>
|
||||
<dict>
|
||||
<key>FruitMachine.xcscheme_^#shared#^_</key>
|
||||
<dict>
|
||||
<key>orderHint</key>
|
||||
<integer>0</integer>
|
||||
</dict>
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||||
</dict>
|
||||
</dict>
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||||
</plist>
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||||
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||||
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||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>SchemeUserState</key>
|
||||
<dict>
|
||||
<key>FruitMachine.xcscheme_^#shared#^_</key>
|
||||
<dict>
|
||||
<key>orderHint</key>
|
||||
<integer>0</integer>
|
||||
</dict>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
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||||
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||||
{
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"colors" : [
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{
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"idiom" : "universal"
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||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
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||||
"version" : 1
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}
|
||||
}
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{
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||||
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||||
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||||
"scale": "3x"
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||||
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|
||||
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||||
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||||
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||||
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||||
"size": "29x29",
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||||
"idiom": "iphone",
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||||
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"scale": "2x"
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||||
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||||
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|
||||
"filename": "icon-29@3x.png",
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||||
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||||
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"idiom": "iphone",
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"scale": "2x"
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||||
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"size": "40x40",
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"idiom": "iphone",
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"filename": "icon-40@3x.png",
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"scale": "3x"
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{
|
||||
"size": "57x57",
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||||
"idiom": "iphone",
|
||||
"filename": "icon-57.png",
|
||||
"scale": "1x"
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||||
},
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||||
{
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||||
"size": "57x57",
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||||
"idiom": "iphone",
|
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"filename": "icon-57@2x.png",
|
||||
"scale": "2x"
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||||
},
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||||
{
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"size": "60x60",
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||||
},
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||||
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"size": "60x60",
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||||
"idiom": "iphone",
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||||
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"scale": "3x"
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||||
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{
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||||
"size": "20x20",
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||||
"idiom": "ipad",
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"filename": "icon-20-ipad.png",
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"scale": "1x"
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{
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"idiom": "ipad",
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{
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"size": "40x40",
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"idiom": "ipad",
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"filename": "icon-40@2x.png",
|
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"scale": "2x"
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||||
},
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{
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"size": "50x50",
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"idiom": "ipad",
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},
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||||
{
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||||
"size": "50x50",
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"idiom": "ipad",
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"scale": "2x"
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},
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{
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"size": "72x72",
|
||||
"idiom": "ipad",
|
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"filename": "icon-72.png",
|
||||
"scale": "1x"
|
||||
},
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||||
{
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"size": "72x72",
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||||
"idiom": "ipad",
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"filename": "icon-72@2x.png",
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"scale": "2x"
|
||||
},
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{
|
||||
"size": "76x76",
|
||||
"idiom": "ipad",
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"filename": "icon-76.png",
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"scale": "1x"
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||||
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|
||||
{
|
||||
"size": "76x76",
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||||
"idiom": "ipad",
|
||||
"filename": "icon-76@2x.png",
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||||
"scale": "2x"
|
||||
},
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{
|
||||
"size": "83.5x83.5",
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||||
"idiom": "ipad",
|
||||
"filename": "icon-83.5@2x.png",
|
||||
"scale": "2x"
|
||||
},
|
||||
{
|
||||
"size": "1024x1024",
|
||||
"idiom": "ios-marketing",
|
||||
"filename": "icon-1024.png",
|
||||
"scale": "1x"
|
||||
}
|
||||
],
|
||||
"info": {
|
||||
"version": 1,
|
||||
"author": "icon.wuruihong.com"
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||||
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|
||||
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|
||||
|
After Width: | Height: | Size: 631 KiB |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 3.5 KiB |
|
After Width: | Height: | Size: 3.5 KiB |
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After Width: | Height: | Size: 6.3 KiB |
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After Width: | Height: | Size: 2.2 KiB |
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|
After Width: | Height: | Size: 5.9 KiB |
|
After Width: | Height: | Size: 11 KiB |
|
After Width: | Height: | Size: 3.5 KiB |
|
After Width: | Height: | Size: 9.7 KiB |
|
After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 5.1 KiB |
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After Width: | Height: | Size: 14 KiB |
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After Width: | Height: | Size: 5.8 KiB |
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After Width: | Height: | Size: 17 KiB |
|
After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 33 KiB |
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After Width: | Height: | Size: 8.2 KiB |
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After Width: | Height: | Size: 24 KiB |
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|
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|
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|
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
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|
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|
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|
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24
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/background.imageset/Contents.json
vendored
Normal file
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "background.pdf",
|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/background.imageset/background.pdf
vendored
Normal file
12
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/奇妙水果机-Logo.imageset/Contents.json
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "奇妙水果机-Logo.png",
|
||||
"idiom" : "universal"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/奇妙水果机-Logo.imageset/奇妙水果机-Logo.png
vendored
Normal file
|
After Width: | Height: | Size: 27 KiB |
21
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/奇妙水果机.imageset/Contents.json
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "奇妙水果机.png",
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/奇妙水果机.imageset/奇妙水果机.png
vendored
Normal file
|
After Width: | Height: | Size: 507 KiB |
21
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/拉杆.imageset/Contents.json
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "拉杆.png",
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/拉杆.imageset/拉杆.png
vendored
Normal file
|
After Width: | Height: | Size: 1.8 MiB |
21
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/柠檬.imageset/Contents.json
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "柠檬.png",
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/柠檬.imageset/柠檬.png
vendored
Normal file
|
After Width: | Height: | Size: 184 KiB |
21
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/槽位-草莓.imageset/Contents.json
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "槽位-草莓.png",
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/槽位-草莓.imageset/槽位-草莓.png
vendored
Normal file
|
After Width: | Height: | Size: 1.5 MiB |
21
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/槽位.imageset/Contents.json
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "槽位.png",
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/槽位.imageset/槽位.png
vendored
Normal file
|
After Width: | Height: | Size: 1.8 MiB |
21
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/牛油果.imageset/Contents.json
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "牛油果.png",
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/牛油果.imageset/牛油果.png
vendored
Normal file
|
After Width: | Height: | Size: 367 KiB |
21
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/百香果.imageset/Contents.json
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "百香果.png",
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/百香果.imageset/百香果.png
vendored
Normal file
|
After Width: | Height: | Size: 180 KiB |
21
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/草莓.imageset/Contents.json
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "草莓.png",
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/草莓.imageset/草莓.png
vendored
Normal file
|
After Width: | Height: | Size: 321 KiB |
21
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/葡萄.imageset/Contents.json
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "葡萄.png",
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/葡萄.imageset/葡萄.png
vendored
Normal file
|
After Width: | Height: | Size: 935 KiB |
21
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/钱币.imageset/Contents.json
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "钱币.png",
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Assets.xcassets/Photos/钱币.imageset/钱币.png
vendored
Normal file
|
After Width: | Height: | Size: 184 KiB |
@@ -0,0 +1,19 @@
|
||||
//
|
||||
// FruitMachineApp.swift
|
||||
// FruitMachine
|
||||
//
|
||||
// Created by 刘铭 on 2021/3/7.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
@main
|
||||
struct FruitMachineApp: App {
|
||||
var body: some Scene {
|
||||
WindowGroup {
|
||||
ContentView()
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
//
|
||||
// Extensions.swift
|
||||
// FruitMachine
|
||||
//
|
||||
// Created by 刘铭 on 2021/3/11.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
extension Text {
|
||||
func scoreLableStyle() -> Text {
|
||||
self
|
||||
.foregroundColor(.white)
|
||||
.font(.system(size: 10, weight: .bold, design: .rounded))
|
||||
}
|
||||
|
||||
func scoreNumberStyle() -> Text {
|
||||
self
|
||||
.foregroundColor(.white)
|
||||
.font(.system(.title, design: .rounded))
|
||||
.fontWeight(.heavy)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
//
|
||||
// ShadowModifier.swift
|
||||
// FruitMachine
|
||||
//
|
||||
// Created by 刘铭 on 2021/3/10.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
struct ShadowModifier: ViewModifier {
|
||||
func body(content: Content) -> some View {
|
||||
content.shadow(color: Color("ColorTransparentBlack"), radius: 0, x: 0, y: 6)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
struct ButtonModifier: ViewModifier {
|
||||
func body(content: Content) -> some View {
|
||||
content
|
||||
.font(.title)
|
||||
.accentColor(.white)
|
||||
}
|
||||
}
|
||||
|
||||
struct ScoreNumberModifier: ViewModifier {
|
||||
func body(content: Content) -> some View {
|
||||
content
|
||||
.shadow(color: Color("ColorTransparentBlack"), radius: 0, x: 0, y: 3)
|
||||
.layoutPriority(1)
|
||||
}
|
||||
}
|
||||
|
||||
struct ScoreContainerModifier: ViewModifier {
|
||||
func body(content: Content) -> some View {
|
||||
content
|
||||
.padding(.vertical, 4)
|
||||
.padding(.horizontal, 16)
|
||||
.frame(minWidth: 138)
|
||||
.background(
|
||||
Capsule()
|
||||
.foregroundColor(Color("ColorTransparentBlack"))
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
struct ImageModifier: ViewModifier {
|
||||
func body(content: Content) -> some View {
|
||||
content
|
||||
.scaledToFit()
|
||||
.frame(minWidth: 140, idealWidth: 200, maxWidth: 220, minHeight: 130, idealHeight: 190, maxHeight: 200, alignment: .center)
|
||||
.modifier(ShadowModifier())
|
||||
}
|
||||
}
|
||||
|
||||
struct CoinNumberModifier: ViewModifier {
|
||||
func body(content: Content) -> some View {
|
||||
content
|
||||
.font(.system(.title, design: .rounded))
|
||||
.padding(.vertical, 5)
|
||||
.frame(width: 90)
|
||||
.shadow(color: Color("ColorTransparentBlack"), radius: 0, x: 0, y: 3)
|
||||
}
|
||||
}
|
||||
|
||||
struct CoinCapsuleModifier: ViewModifier {
|
||||
func body(content: Content) -> some View {
|
||||
content
|
||||
.background(
|
||||
Capsule()
|
||||
.fill(LinearGradient(gradient: Gradient(colors: [Color("ColorPink"), Color("ColorPurple")]), startPoint: .top, endPoint: .bottom))
|
||||
)
|
||||
.padding(3)
|
||||
.background(
|
||||
Capsule()
|
||||
.fill(LinearGradient(gradient: Gradient(colors: [Color("ColorPink"), Color("ColorPurple")]), startPoint: .bottom, endPoint: .top))
|
||||
.modifier(ShadowModifier())
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
struct CoinImageModifier: ViewModifier {
|
||||
func body(content: Content) -> some View {
|
||||
content
|
||||
.scaledToFit()
|
||||
.frame(height: 64)
|
||||
.animation(.default)
|
||||
.modifier(ShadowModifier())
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
//
|
||||
// PlaySound.swift
|
||||
// FruitMachine
|
||||
//
|
||||
// Created by 刘铭 on 2021/3/19.
|
||||
//
|
||||
|
||||
import AVFoundation
|
||||
|
||||
var audioPlayer: AVAudioPlayer?
|
||||
|
||||
func playSound(sound: String, type: String) {
|
||||
if let path = Bundle.main.path(forResource: sound, ofType: type) {
|
||||
do {
|
||||
audioPlayer = try AVAudioPlayer(contentsOf: URL(fileURLWithPath: path))
|
||||
audioPlayer?.play()
|
||||
} catch {
|
||||
print("错误:无法找到文件并播放该声效文件!")
|
||||
}
|
||||
}
|
||||
}
|
||||
57
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Info.plist
Normal file
@@ -0,0 +1,57 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>奇妙水果机</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>$(EXECUTABLE_NAME)</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>$(PRODUCT_NAME)</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>UIApplicationSceneManifest</key>
|
||||
<dict>
|
||||
<key>UIApplicationSupportsMultipleScenes</key>
|
||||
<true/>
|
||||
</dict>
|
||||
<key>UIApplicationSupportsIndirectInputEvents</key>
|
||||
<true/>
|
||||
<key>UILaunchScreen</key>
|
||||
<dict>
|
||||
<key>UIColorName</key>
|
||||
<string>ColorPurple</string>
|
||||
<key>UIImageName</key>
|
||||
<string>奇妙水果机-Logo</string>
|
||||
</dict>
|
||||
<key>UIRequiredDeviceCapabilities</key>
|
||||
<array>
|
||||
<string>armv7</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>LSApplicationCategoryType</key>
|
||||
<string></string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Sounds/background.mp3
Normal file
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Sounds/change.mp3
Normal file
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Sounds/game-over.mp3
Normal file
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Sounds/high-score.mp3
Normal file
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Sounds/reset.mp3
Normal file
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Sounds/spin.mp3
Normal file
BIN
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Sounds/win.mp3
Normal file
367
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Views/ContentView.swift
Normal file
@@ -0,0 +1,367 @@
|
||||
//
|
||||
// ContentView.swift
|
||||
// FruitMachine
|
||||
//
|
||||
// Created by 刘铭 on 2021/3/7.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
struct ContentView: View {
|
||||
//MARK: - Properties
|
||||
@State private var showingInfoView: Bool = false
|
||||
|
||||
@State private var highScore: Int = UserDefaults.standard.integer(forKey: "HighScore")
|
||||
@State private var coins: Int = 100
|
||||
@State private var coinsAmount: Int = 10
|
||||
@State private var isActive10 = true
|
||||
@State private var showingModal = false
|
||||
|
||||
@State private var animatingSymbol = false
|
||||
@State private var animatingModal = false
|
||||
|
||||
let haptics = UINotificationFeedbackGenerator()
|
||||
|
||||
let symbols = ["草莓", "柠檬", "牛油果", "百香果", "葡萄"]
|
||||
@State private var reels: Array = [0, 1, 2]
|
||||
|
||||
// MARK: - Functions
|
||||
// MARK: - 拉杆操作
|
||||
func spinReels() {
|
||||
reels = reels.map { _ in
|
||||
Int.random(in: 0...symbols.count - 1)
|
||||
}
|
||||
|
||||
playSound(sound: "spin", type: "mp3")
|
||||
haptics.notificationOccurred(.success)
|
||||
}
|
||||
|
||||
// MARK: - 检测是否赢得一局游戏
|
||||
func checkWinning() {
|
||||
if reels[0] == reels[1] && reels[1] == reels[2] {
|
||||
// 赢得一局游戏
|
||||
playerWins()
|
||||
// 新的高分记录
|
||||
if coins > highScore {
|
||||
newHighScore()
|
||||
} else {
|
||||
playSound(sound: "win", type: "mp3")
|
||||
}
|
||||
} else {
|
||||
// 输掉一局游戏
|
||||
playerLoses()
|
||||
}
|
||||
}
|
||||
|
||||
func playerWins() {
|
||||
coins += coinsAmount * 10
|
||||
}
|
||||
|
||||
func newHighScore() {
|
||||
highScore = coins
|
||||
UserDefaults.standard.set(highScore, forKey: "HighScore")
|
||||
playSound(sound: "high-score", type: "mp3")
|
||||
}
|
||||
|
||||
func playerLoses() {
|
||||
coins -= coinsAmount
|
||||
}
|
||||
|
||||
func activate10() {
|
||||
coinsAmount = 10
|
||||
isActive10 = true
|
||||
playSound(sound: "change", type: "mp3")
|
||||
haptics.notificationOccurred(.success)
|
||||
}
|
||||
|
||||
func activate20() {
|
||||
coinsAmount = 20
|
||||
isActive10 = false
|
||||
playSound(sound: "change", type: "mp3")
|
||||
haptics.notificationOccurred(.success)
|
||||
}
|
||||
|
||||
// 检测游戏是否结束
|
||||
func isGameOver() {
|
||||
if coins <= 0 {
|
||||
// 呈现弹出窗口
|
||||
showingModal = true
|
||||
playSound(sound: "game-over", type: "mp3")
|
||||
}
|
||||
}
|
||||
|
||||
// 重置游戏最高分记录
|
||||
func resetGame() {
|
||||
UserDefaults.standard.set(0, forKey: "HighScore")
|
||||
highScore = 0
|
||||
coins = 100
|
||||
activate10()
|
||||
playSound(sound: "reset", type: "mp3")
|
||||
}
|
||||
|
||||
//MARK: - Body
|
||||
var body: some View {
|
||||
ZStack {
|
||||
//MARK: - Background
|
||||
LinearGradient(gradient: Gradient(colors: [Color("ColorPink"), Color("ColorPurple")]), startPoint: .top, endPoint: .bottom)
|
||||
.edgesIgnoringSafeArea(.all)
|
||||
|
||||
//MARK: - Interface
|
||||
VStack(alignment: .center, spacing: 5) {
|
||||
//MARK: - Header
|
||||
LogoView()
|
||||
Spacer()
|
||||
|
||||
//MARK: - Score
|
||||
HStack {
|
||||
HStack {
|
||||
Text("你的\n分数")
|
||||
.scoreLableStyle()
|
||||
.multilineTextAlignment(.trailing)
|
||||
|
||||
Text("\(coins)")
|
||||
.scoreNumberStyle()
|
||||
.modifier(ScoreNumberModifier())
|
||||
} //: HStack
|
||||
.modifier(ScoreContainerModifier())
|
||||
|
||||
Spacer()
|
||||
|
||||
HStack {
|
||||
Text("\(highScore)")
|
||||
.scoreNumberStyle()
|
||||
.modifier(ScoreNumberModifier())
|
||||
Text("最高\n分数")
|
||||
.scoreLableStyle()
|
||||
.multilineTextAlignment(.leading)
|
||||
} //: HStack
|
||||
.modifier(ScoreContainerModifier())
|
||||
} //: HStack
|
||||
|
||||
//MARK: - FruitMachine
|
||||
VStack(alignment: .center, spacing: 0) {
|
||||
//MARK: - 槽位 #1
|
||||
ZStack {
|
||||
ReelView()
|
||||
Image(symbols[reels[0]])
|
||||
.resizable()
|
||||
.modifier(ImageModifier())
|
||||
.opacity(animatingSymbol ? 1 : 0)
|
||||
.offset(y: animatingSymbol ? 0 : -50)
|
||||
.animation(.easeOut(duration: Double.random(in: 0.5...0.7)))
|
||||
.onAppear{
|
||||
self.animatingSymbol.toggle()
|
||||
}
|
||||
} //: ZStack
|
||||
|
||||
HStack(alignment: .center, spacing: 0) {
|
||||
//MARK: - 槽位 #2
|
||||
ZStack {
|
||||
ReelView()
|
||||
Image(symbols[reels[1]])
|
||||
.resizable()
|
||||
.modifier(ImageModifier())
|
||||
.opacity(animatingSymbol ? 1 : 0)
|
||||
.offset(y: animatingSymbol ? 0 : -50)
|
||||
.animation(.easeOut(duration: Double.random(in: 0.7...0.9)))
|
||||
.onAppear{
|
||||
self.animatingSymbol.toggle()
|
||||
}
|
||||
} //: ZStack
|
||||
Spacer()
|
||||
//MARK: - 槽位3
|
||||
ZStack {
|
||||
ReelView()
|
||||
Image(symbols[reels[2]])
|
||||
.resizable()
|
||||
.modifier(ImageModifier())
|
||||
.opacity(animatingSymbol ? 1 : 0)
|
||||
.offset(y: animatingSymbol ? 0 : -50)
|
||||
.animation(.easeOut(duration: Double.random(in: 0.9...1.1)))
|
||||
.onAppear{
|
||||
self.animatingSymbol.toggle()
|
||||
}
|
||||
} //: ZStack
|
||||
} //: HStack
|
||||
.frame(maxWidth: 500)
|
||||
|
||||
//MARK: - 拉杆
|
||||
Button(action: {
|
||||
// 设置无动画状态
|
||||
withAnimation{
|
||||
self.animatingSymbol = false
|
||||
}
|
||||
|
||||
// 拉杆操作
|
||||
self.spinReels()
|
||||
|
||||
// 设置动画状态
|
||||
withAnimation{
|
||||
self.animatingSymbol = true
|
||||
}
|
||||
|
||||
// 检测是否赢得一局
|
||||
self.checkWinning()
|
||||
|
||||
// 检测游戏是否结束
|
||||
self.isGameOver()
|
||||
}, label: {
|
||||
Image("拉杆")
|
||||
.renderingMode(.original)
|
||||
.resizable()
|
||||
.modifier(ImageModifier())
|
||||
})
|
||||
} //: VStack
|
||||
.layoutPriority(2)
|
||||
|
||||
//MARK: - Footer
|
||||
Spacer()
|
||||
|
||||
HStack {
|
||||
//MARK: - 20分值
|
||||
HStack(alignment: .center, spacing: 10) {
|
||||
Button(action: {
|
||||
activate20()
|
||||
}) {
|
||||
Text("20")
|
||||
.fontWeight(.heavy)
|
||||
.foregroundColor(isActive10 == false ? Color("ColorYellow") : .white)
|
||||
.modifier(CoinNumberModifier())
|
||||
} //: Button
|
||||
.modifier(CoinCapsuleModifier())
|
||||
|
||||
Image("钱币")
|
||||
.resizable()
|
||||
.opacity(isActive10 == false ? 1 : 0)
|
||||
.offset(x: isActive10 == false ? 0 : 20)
|
||||
.modifier(CoinImageModifier())
|
||||
} //: HStack
|
||||
|
||||
Spacer()
|
||||
|
||||
//MARK: - 10分值
|
||||
HStack(alignment: .center, spacing: 10) {
|
||||
Image("钱币")
|
||||
.resizable()
|
||||
.opacity(isActive10 == true ? 1 : 0)
|
||||
.offset(x: isActive10 == true ? 0 : -20)
|
||||
.modifier(CoinImageModifier())
|
||||
|
||||
Button(action: {
|
||||
activate10()
|
||||
}) {
|
||||
Text("10")
|
||||
.fontWeight(.heavy)
|
||||
.foregroundColor(isActive10 == true ? Color("ColorYellow") : .white)
|
||||
.modifier(CoinNumberModifier())
|
||||
} //: Button
|
||||
.modifier(CoinCapsuleModifier())
|
||||
} //: HStack
|
||||
} //: HStack
|
||||
}
|
||||
// MARK: - 在浮动层添加按钮
|
||||
.overlay(
|
||||
// 重置按钮
|
||||
Button(action: {
|
||||
resetGame()
|
||||
}, label: {
|
||||
Image(systemName: "arrow.2.circlepath.circle")
|
||||
})
|
||||
.modifier(ButtonModifier())
|
||||
, alignment: .topLeading
|
||||
)
|
||||
.overlay(
|
||||
// 相关信息按钮
|
||||
Button(action: {
|
||||
//print("相关信息")
|
||||
self.showingInfoView = true
|
||||
}, label: {
|
||||
Image(systemName: "info.circle")
|
||||
})
|
||||
.modifier(ButtonModifier())
|
||||
, alignment: .topTrailing
|
||||
)
|
||||
.padding()
|
||||
.frame(maxWidth: 720)
|
||||
.blur(radius: $showingModal.wrappedValue ? 5 : 0, opaque: false)
|
||||
|
||||
//MARK: - Popup
|
||||
if $showingModal.wrappedValue {
|
||||
ZStack {
|
||||
Color("ColorTransparentBlack").edgesIgnoringSafeArea(.all)
|
||||
|
||||
VStack(spacing: 0) {
|
||||
// 标题文本
|
||||
Text("游戏结束")
|
||||
.font(.title)
|
||||
.fontWeight(.heavy)
|
||||
.padding()
|
||||
.frame(minWidth:0, maxWidth: .infinity)
|
||||
.background(Color("ColorPink"))
|
||||
.foregroundColor(.white)
|
||||
|
||||
Spacer()
|
||||
|
||||
// 消息文本
|
||||
VStack(alignment: .center, spacing: 16) {
|
||||
Image("槽位-草莓")
|
||||
.resizable()
|
||||
.scaledToFit()
|
||||
.frame(maxHeight: 72)
|
||||
|
||||
Text("很不幸!你失去了所有的分数。\n让我们再来一次吧!")
|
||||
.font(.body)
|
||||
.lineLimit(2)
|
||||
.multilineTextAlignment(.center)
|
||||
.foregroundColor(.gray)
|
||||
.layoutPriority(1)
|
||||
|
||||
Button(action: {
|
||||
self.showingModal = false
|
||||
self.animatingModal = false
|
||||
self.activate10()
|
||||
self.coins = 100
|
||||
}, label: {
|
||||
Text("新游戏")
|
||||
.font(.body)
|
||||
.fontWeight(.semibold)
|
||||
.accentColor(Color("ColorPink"))
|
||||
.padding(.horizontal, 12)
|
||||
.padding(.vertical, 8)
|
||||
.frame(minWidth: 128)
|
||||
.background(
|
||||
Capsule()
|
||||
.strokeBorder(lineWidth: 1.75)
|
||||
.foregroundColor(Color("ColorPink"))
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
Spacer()
|
||||
|
||||
} //: VStack
|
||||
.frame(minWidth: 280, idealWidth: 280, maxWidth: 320, minHeight: 260, idealHeight: 280, maxHeight: 320, alignment: .center)
|
||||
.background(Color.white)
|
||||
.cornerRadius(20)
|
||||
.shadow(color: Color("ColorTransparentBlack"), radius: 6, x: 0, y: 8)
|
||||
.opacity(animatingModal ? 1 : 0)
|
||||
.offset(y: animatingModal ? 0 : -100)
|
||||
.animation(Animation.spring(response: 0.6, dampingFraction: 1.0, blendDuration: 1.0))
|
||||
.onAppear{
|
||||
self.animatingModal = true
|
||||
}
|
||||
} //: ZStack
|
||||
} //: IfEnd
|
||||
} //: ZStack
|
||||
.sheet(isPresented: $showingInfoView) {
|
||||
InfoView()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//MARK: - Preview
|
||||
struct ContentView_Previews: PreviewProvider {
|
||||
static var previews: some View {
|
||||
ContentView()
|
||||
}
|
||||
}
|
||||
72
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Views/InfoView.swift
Normal file
@@ -0,0 +1,72 @@
|
||||
//
|
||||
// InfoView.swift
|
||||
// FruitMachine
|
||||
//
|
||||
// Created by 刘铭 on 2021/3/12.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
struct InfoView: View {
|
||||
//MARK: - Properties
|
||||
@Environment(\.presentationMode) var presentationMode
|
||||
|
||||
//MARK: - Body
|
||||
var body: some View {
|
||||
VStack {
|
||||
LogoView()
|
||||
|
||||
Spacer()
|
||||
|
||||
Form {
|
||||
Section(header: Text("关于应用程序")) {
|
||||
FormRowView(firstItem: "应用程序", secondItem: "奇妙水果机")
|
||||
FormRowView(firstItem: "平台", secondItem: "iPhone、iPad、Mac")
|
||||
FormRowView(firstItem: "开发者", secondItem: "Happy/Liu Ming")
|
||||
FormRowView(firstItem: "设计者", secondItem: "Oscar")
|
||||
FormRowView(firstItem: "音效", secondItem: "Star")
|
||||
FormRowView(firstItem: "网站", secondItem: "www.liuming.cn")
|
||||
FormRowView(firstItem: "版本", secondItem: "0.0.1")
|
||||
} //: Section
|
||||
} //: Form
|
||||
.font(.system(.body, design: .rounded))
|
||||
} //: VStack
|
||||
.padding(.top, 40)
|
||||
.overlay(
|
||||
Button(action: {
|
||||
// 关闭信息视图页面
|
||||
audioPlayer?.stop()
|
||||
self.presentationMode.wrappedValue.dismiss()
|
||||
}) {
|
||||
Image(systemName: "xmark.circle")
|
||||
.font(.title)
|
||||
}
|
||||
.padding(.top, 30)
|
||||
.padding(.trailing, 20)
|
||||
.accentColor(.secondary)
|
||||
, alignment: .topTrailing)
|
||||
.onAppear(){
|
||||
playSound(sound: "background", type: "mp3")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//MARK: - Preview
|
||||
struct InfoView_Previews: PreviewProvider {
|
||||
static var previews: some View {
|
||||
InfoView()
|
||||
}
|
||||
}
|
||||
|
||||
struct FormRowView: View {
|
||||
var firstItem: String
|
||||
var secondItem: String
|
||||
|
||||
var body: some View {
|
||||
HStack {
|
||||
Text(firstItem).foregroundColor(.gray)
|
||||
Spacer()
|
||||
Text(secondItem)
|
||||
} //: HStack
|
||||
}
|
||||
}
|
||||
28
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Views/LogoView.swift
Normal file
@@ -0,0 +1,28 @@
|
||||
//
|
||||
// LogoView.swift
|
||||
// FruitMachine
|
||||
//
|
||||
// Created by 刘铭 on 2021/3/10.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
struct LogoView: View {
|
||||
|
||||
// MARK: - Body
|
||||
var body: some View {
|
||||
Image("奇妙水果机")
|
||||
.resizable()
|
||||
.scaledToFit()
|
||||
.frame(minWidth: 256, idealWidth: 300, maxWidth: 320, minHeight: 82, idealHeight: 92, maxHeight: 112, alignment: .center)
|
||||
.padding(.horizontal)
|
||||
.layoutPriority(1)
|
||||
.modifier(ShadowModifier())
|
||||
}
|
||||
}
|
||||
|
||||
struct LogoView_Previews: PreviewProvider {
|
||||
static var previews: some View {
|
||||
LogoView()
|
||||
}
|
||||
}
|
||||
27
第六章 水果机游戏/源代码/FruitMachine/FruitMachine/Views/ReelView.swift
Normal file
@@ -0,0 +1,27 @@
|
||||
//
|
||||
// ReelView.swift
|
||||
// FruitMachine
|
||||
//
|
||||
// Created by 刘铭 on 2021/3/11.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
struct ReelView: View {
|
||||
//MARK: - Properties
|
||||
|
||||
//MARK: - Body
|
||||
var body: some View {
|
||||
Image("槽位")
|
||||
.resizable()
|
||||
.modifier(ImageModifier())
|
||||
}
|
||||
}
|
||||
|
||||
//MARK: - Preview
|
||||
struct ReelView_Previews: PreviewProvider {
|
||||
static var previews: some View {
|
||||
ReelView()
|
||||
.previewLayout(.fixed(width: 220, height: 220))
|
||||
}
|
||||
}
|
||||
BIN
第六章 水果机游戏/项目资源/AppIcon.png
Normal file
|
After Width: | Height: | Size: 1.8 MiB |
158
第六章 水果机游戏/项目资源/AppIcon/Contents.json
Normal file
@@ -0,0 +1,158 @@
|
||||
{
|
||||
"images": [
|
||||
{
|
||||
"size": "20x20",
|
||||
"idiom": "iphone",
|
||||
"filename": "icon-20@2x.png",
|
||||
"scale": "2x"
|
||||
},
|
||||
{
|
||||
"size": "20x20",
|
||||
"idiom": "iphone",
|
||||
"filename": "icon-20@3x.png",
|
||||
"scale": "3x"
|
||||
},
|
||||
{
|
||||
"size": "29x29",
|
||||
"idiom": "iphone",
|
||||
"filename": "icon-29.png",
|
||||
"scale": "1x"
|
||||
},
|
||||
{
|
||||
"size": "29x29",
|
||||
"idiom": "iphone",
|
||||
"filename": "icon-29@2x.png",
|
||||
"scale": "2x"
|
||||
},
|
||||
{
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
{
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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{
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
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{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
BIN
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|
After Width: | Height: | Size: 9.7 KiB |
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|
After Width: | Height: | Size: 18 KiB |
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第六章 水果机游戏/项目资源/AppIcon/icon-50.png
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|
After Width: | Height: | Size: 5.1 KiB |
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|
After Width: | Height: | Size: 14 KiB |
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第六章 水果机游戏/项目资源/AppIcon/icon-57.png
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|
After Width: | Height: | Size: 5.8 KiB |
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|
After Width: | Height: | Size: 17 KiB |