feat: 积分质押功能

This commit is contained in:
2025-04-03 16:17:20 +08:00
parent 229f1d181b
commit 8119bcefdc
40 changed files with 2552 additions and 108 deletions

View File

@@ -0,0 +1,81 @@
package game_notify
import (
"context"
"encoding/json"
"github.com/robfig/cron/v3"
"github.com/zeromicro/go-zero/core/logx"
"nova_task/internal/model"
"nova_task/internal/svc"
)
type Cron struct {
ctx context.Context
svcCtx *svc.ServiceContext
}
func NewCron(ctx context.Context, svcCtx *svc.ServiceContext) cron.Job {
return &Cron{
ctx: ctx,
svcCtx: svcCtx,
}
}
func (c *Cron) Spec() string {
return "@every 30s"
}
func (c *Cron) Run() {
c.Process(model.NTF_STATUS_WAITING_PROCESS)
c.Process(model.NTF_STATUS_FAILED)
}
func (c *Cron) Process(status int8) {
nfs, err := c.svcCtx.GameServerNotifyModel.FindNotifyList(c.ctx, status)
if err != nil {
logx.Errorw("find notify list failed", logx.Field("err", err))
return
}
if len(nfs) == 0 {
logx.Debug("no notify")
return
}
for _, nf := range nfs {
var arg = map[string]any{}
if nf.Data.Valid {
err = json.Unmarshal([]byte(nf.Data.String), &arg)
if err != nil {
logx.Errorw("unmarshal notify data failed", logx.Field("err", err), logx.Field("id", nf.Id))
continue
}
}
err := c.svcCtx.GameServerNotifyModel.UpdateNotifyStatus(c.ctx, nf.Id, model.NTF_STATUS_PROCESSING)
if err != nil {
logx.Errorw("update notify status failed", logx.Field("err", err), logx.Field("id", nf.Id))
continue
}
_, err = c.svcCtx.GameAction(c.ctx, int64(nf.RoleId), nf.Action, arg)
if err != nil {
c.svcCtx.GameServerNotifyModel.UpdateNotifyStatus(c.ctx, nf.Id, model.NTF_STATUS_FAILED)
} else {
c.svcCtx.GameServerNotifyModel.UpdateNotifyStatus(c.ctx, nf.Id, model.NTF_STATUS_SUCCESS)
}
}
}
/*
CREATE TABLE `nh_game_server_notify`
(
`id` int(11) unsigned NOT NULL AUTO_INCREMENT,
`role_id` bigint(20) unsigned NOT NULL COMMENT '角色id',
`action` varchar(128) NOT NULL COMMENT '事件类型',
`data` text NULL DEFAULT NULL COMMENT '事件数据',
`status` tinyint NOT NULL DEFAULT 0 COMMENT '状态1=待处理2=处理中, 3=处理失败, 4=处理成功',
`retry_times` int NOT NULL DEFAULT 0 COMMENT '重试次数',
`created_at` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT '创建时间',
`updated_at` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP COMMENT '修改时间',
PRIMARY KEY (`id`),
INDEX (`status`)
) COMMENT ='游戏服通知事件';
*/