增加提取castile到游戏内的列表接口
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@@ -32,6 +32,10 @@ const (
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RewardCastile = 2 // 代币
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)
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const (
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FORMATDATETIME = "2006-01-02 15:04:05" // 日期时间
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)
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func GetAssetType(rewardType int8) AssetType {
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switch rewardType {
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case RewardTypePoints:
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