增加任务接口逻辑
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@@ -11,23 +11,30 @@ type GetTaskListResp struct {
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Tasks []Task `json:"tasks"`
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}
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type GetTaskRewardReq struct {
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ID uint `path:"id"`
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}
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type GetTaskRewardResp struct {
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Points int `json:"points"`
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}
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type Task struct {
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Id uint `json:"id"`
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CommunityId uint `json:"community_id"`
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Title string `json:"title"`
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SubTitle string `json:"sub_title"`
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Description string `json:"description"`
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Points int `json:"points"`
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ButtonText string `json:"button_text"`
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Type int8 `json:"type"`
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Url string `json:"url"`
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Status int8 `json:"status"`
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StartAt string `json:"start_at"`
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EndAt string `json:"end_at"`
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Status int8 `json:"status"`
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FinishState int8 `json:"finish_state"` // 0:未完成 1:待校验 2:已完成未领取 3:已领取
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}
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type TaskIdPath struct {
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ID uint `path:"id"`
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}
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type VerifyTaskResultResp struct {
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Finish bool `json:"finish"`
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}
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