修改提取Castile到游戏的道具ID
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@@ -105,7 +105,7 @@ func (l *TransferCastileToGameLogic) TransferCastileToGame(req *types.TransferCa
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itemList := []map[string]any{
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itemList := []map[string]any{
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{
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{
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"itemId": 2013,
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"itemId": 2018,
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"itemCount": uint(req.Amount),
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"itemCount": uint(req.Amount),
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},
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},
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}
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}
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