完善任务接口逻辑以及Eran事件上报接入
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45
internal/pkg/earn/earn.go
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45
internal/pkg/earn/earn.go
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package earn
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import (
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ea "github.com/earn-alliance/earnalliance-go"
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"time"
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)
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type Config struct {
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ClientId string
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ClientSecret string
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GameId string
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Dsn string `json:",optional"`
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FlushCooldown time.Duration `json:",optional"`
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FlushInterval time.Duration `json:",optional"`
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BatchSize int `json:",optional"`
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}
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func (c Config) BuildEarnClient() *ea.Client {
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clientBuilder := ea.NewClientBuilder().
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WithClientID(c.ClientId).
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WithClientSecret(c.ClientSecret).
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WithGameID(c.GameId)
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if c.Dsn != "" {
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clientBuilder = clientBuilder.WithDSN(c.Dsn)
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}
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if c.FlushCooldown > 0 {
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clientBuilder = clientBuilder.WithFlushCooldown(c.FlushCooldown)
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}
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if c.FlushInterval > 0 {
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clientBuilder = clientBuilder.WithFlushInterval(c.FlushInterval)
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}
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if c.BatchSize > 0 {
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clientBuilder = clientBuilder.WithBatchSize(c.BatchSize)
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}
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return clientBuilder.Build()
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}
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const (
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EVENT_BIND_ROLE = "BIND_ROLE"
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)
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