add api doc (#449)
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@@ -26,6 +26,7 @@ const (
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var (
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var (
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// ErrServiceOverloaded is returned by Shedder.Allow when the service is overloaded.
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ErrServiceOverloaded = errors.New("service overloaded")
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ErrServiceOverloaded = errors.New("service overloaded")
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// default to be enabled
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// default to be enabled
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@@ -37,15 +38,22 @@ var (
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type (
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type (
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// A Promise interface is returned by Shedder.Allow to let callers tell
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// whether the processing request is successful or not.
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Promise interface {
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Promise interface {
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// Pass lets the caller tell that the call is successful.
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Pass()
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Pass()
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// Fail lets the caller tell that the call is failed.
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Fail()
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Fail()
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}
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}
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// Shedder is the interface that wraps the Allow method.
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Shedder interface {
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Shedder interface {
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// Allow returns the Promise if allowed, otherwise ErrServiceOverloaded.
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Allow() (Promise, error)
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Allow() (Promise, error)
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}
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}
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// ShedderOption lets caller customize the Shedder.
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ShedderOption func(opts *shedderOptions)
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ShedderOption func(opts *shedderOptions)
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shedderOptions struct {
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shedderOptions struct {
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@@ -67,10 +75,13 @@ type (
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}
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}
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)
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)
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// Disable lets callers disable load shedding.
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func Disable() {
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func Disable() {
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enabled.Set(false)
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enabled.Set(false)
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}
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}
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// NewAdaptiveShedder returns an adaptive shedder.
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// opts can be used to customize the Shedder.
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func NewAdaptiveShedder(opts ...ShedderOption) Shedder {
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func NewAdaptiveShedder(opts ...ShedderOption) Shedder {
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if !enabled.True() {
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if !enabled.True() {
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return newNopShedder()
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return newNopShedder()
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@@ -97,6 +108,7 @@ func NewAdaptiveShedder(opts ...ShedderOption) Shedder {
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}
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}
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}
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}
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// Allow implements Shedder.Allow.
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func (as *adaptiveShedder) Allow() (Promise, error) {
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func (as *adaptiveShedder) Allow() (Promise, error) {
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if as.shouldDrop() {
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if as.shouldDrop() {
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as.dropTime.Set(timex.Now())
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as.dropTime.Set(timex.Now())
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@@ -213,18 +225,21 @@ func (as *adaptiveShedder) systemOverloaded() bool {
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return systemOverloadChecker(as.cpuThreshold)
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return systemOverloadChecker(as.cpuThreshold)
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}
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}
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// WithBuckets customizes the Shedder with given number of buckets.
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func WithBuckets(buckets int) ShedderOption {
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func WithBuckets(buckets int) ShedderOption {
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return func(opts *shedderOptions) {
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return func(opts *shedderOptions) {
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opts.buckets = buckets
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opts.buckets = buckets
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}
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}
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}
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}
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// WithCpuThreshold customizes the Shedder with given cpu threshold.
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func WithCpuThreshold(threshold int64) ShedderOption {
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func WithCpuThreshold(threshold int64) ShedderOption {
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return func(opts *shedderOptions) {
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return func(opts *shedderOptions) {
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opts.cpuThreshold = threshold
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opts.cpuThreshold = threshold
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}
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}
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}
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}
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// WithWindow customizes the Shedder with given
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func WithWindow(window time.Duration) ShedderOption {
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func WithWindow(window time.Duration) ShedderOption {
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return func(opts *shedderOptions) {
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return func(opts *shedderOptions) {
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opts.window = window
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opts.window = window
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