fix golint issues
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@@ -6,6 +6,8 @@ import (
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"io"
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)
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const unzipLimit = 100 * 1024 * 1024 // 100MB
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func Gzip(bs []byte) []byte {
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var b bytes.Buffer
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@@ -24,8 +26,7 @@ func Gunzip(bs []byte) ([]byte, error) {
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defer r.Close()
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var c bytes.Buffer
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_, err = io.Copy(&c, r)
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if err != nil {
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if _, err = io.Copy(&c, io.LimitReader(r, unzipLimit)); err != nil {
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return nil, err
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}
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@@ -30,8 +30,7 @@ FstHGSkUYFLe+nl1dEKHbD+/Zt95L757J3xGTrwoTc7KCTxbrgn+stn0w52BNjj/
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kIE2ko4lbh/v8Fl14AyVR9msfKtKOnhe5FCT72mdtApr+qvzcC3q9hfXwkyQU32p
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v7q5UimZ205iKSBmgQIDAQAB
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-----END PUBLIC KEY-----`
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testBody = `this is the content`
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encryptedBody = `49e7bc15640e5d927fd3f129b749536d0755baf03a0f35fc914ff1b7b8ce659e5fe3a598442eb908c5995e28bacd3d76e4420bb05b6bfc177040f66c6976f680f7123505d626ab96a9db1151f45c93bc0262db9087b9fb6801715f76f902e644a20029262858f05b0d10540842204346ac1d6d8f29cc5d47dab79af75d922ef2`
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testBody = `this is the content`
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)
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func TestCryption(t *testing.T) {
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