修改 castile 的道具ID和模板ID
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@@ -104,8 +104,8 @@ func (l *TransferCastileToGameLogic) TransferCastileToGame(req *types.TransferCa
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itemList := []map[string]any{
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{
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"itemId": 32110,
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"itemCount": 20,
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"itemId": 2013,
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"itemCount": uint(req.Amount),
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},
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}
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data, _ := jsonx.MarshalToString(itemList)
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@@ -114,7 +114,7 @@ func (l *TransferCastileToGameLogic) TransferCastileToGame(req *types.TransferCa
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_, err = l.svcCtx.GameAction(l.ctx, int64(req.RoleID), consts.GameActionSendNoticeAward, map[string]any{
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"role_ids": req.RoleID,
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"item_list": data,
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"template_id": 120338,
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"template_id": 120371,
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"mail_ttl": 24 * 90,
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})
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